The Brief:
Create a digital product or service aimed at 18-25 year-olds that will help tackle a nutritional or sustainable food issue.
Create a digital product or service aimed at 18-25 year-olds that will help tackle a nutritional or sustainable food issue.
The Outcome:
‘Mush’: an app-based safe space, for people with sensory food aversions to explore new food senses and share their food experiences with others.